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February 17
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Creating From Other Work

Sun Feb 17, 2013, 9:54 PM


One of the ways I learn is by doing something similar to what someone else has.  I learned to draw by copying comics.  I learned to paint by watching Bob Ross.  I learned to write by reading.  I learned to play with Paint Shop Pro and Photoshop by using tutorial files.

Math is *not* my strong suit.  I can quickly deduct change from a dollar and multiply fractions when I'm cooking.  But math is a loss.  I know geometric shapes but geometry is lost on me and algebra gives me an instant "theory isn't proof" headache--which is stupid since I'm a fantasy-lateral thinker and all *that* kind of thinking works on is theory.

Fractal math is lost on me.  I get repetition.  I get similarity through repetition.  I don't get how to create a flame from scratch.  I can tweak.  I change transforms and iterations and coloring.  What I make is largely based on ideas gotten from other people's scripts, tutorials, and params/flames they've shared.  Only a small percentage of what I've created is "original", taken from a random batch or basic flame.

When I find something out of a flame that someone else has shared, I feel thrilled.  I'm grateful for the knowledge of others, for their consideration in sharing what they've made.  I try very hard (now that I know how to do it) to change a shared parameter so it doesn't resemble the one shared, but *is* a variation--whether it has kept original transforms or not.

My point:  I'd like to be "original", but I'm not.  That shouldn't suggest that I have no imagination.  I just love other folks' artwork and the inspirations that result. :)

So thank you to all of you who share your work.  I'm in awe. :hug:

  • Mood: Love
  • Listening to: Firefly
  • Watching: Firefly
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:iconkondratij:
A month ago I made ​​the first fractal. I do not understand the math. I just play with plugins and settings.
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:icondrydwen:
=Drydwen Feb 17, 2013  Student General Artist
I see nothing wrong with tweaking parameters to make something new. In fact, it is very interesting to me, because I cannot seem to grasp the concept of how to do it. I am not good at math, either, however most of the fractals I create are from blank flame files (at least in Apophysis), or use of random batch files or public parameters (in Ultra Fractal).

Generally I just plug in numbers and play around until I like how it looks. :)
Reply
:iconriverfox1:
*riverfox1 Feb 17, 2013  Hobbyist General Artist
Yes. I play and play. I tend to forget what most variables or plugins do so I usually spend a lot of time going down the list to see what does what on a transform.

I get frustrated that I don't know how to put something in a circle, or how to get rid of a square and just keep what's inside. I like to break things down however so I'm slowly learning. I doubt I'll ever create anything from a blank. Or rather, that I think is worth sharing. ;)
Reply
:icondrydwen:
=Drydwen Feb 18, 2013  Student General Artist
I do that with my variables as well usually.
I need to get back into Apo again.

I get frustrated about that, too. That I'll never make the awesome art I see others doing because
I simply don't know how. I have some of my own that I'm decently proud of,
but I've followed tutorials for those. So whenever I think about playing around with parameters,
I get discouraged because I either always have the wrong plug-ins or I just can't make it work into something different.
Reply
:iconriverfox1:
*riverfox1 Feb 18, 2013  Hobbyist General Artist
Me too. It's also frustrating when I find a plugin that version 7X doesn't like, despite it being used with 7X by others. Even if I switch to 64-bit.

I like Ultra Fractal very much but I've been away from it for so long that I've forgotten bits. It'll take a couple of long days of doing nothing else but UF for me to remember again. Ugh. Apo is quicker. *g*
Reply
:icondrydwen:
=Drydwen Feb 19, 2013  Student General Artist
Yikes! I don't know if I've ever encountered that.

I've forgotten a lot of UF as well. In fact, I just
recently learned how to change gradients to something
from a gradient map file. I never knew how to do that before.
But I'm still a long way before I can figure out how to make
amazing floral or marble arts that I see from others.

Apo takes so long to render for me, though. ;-; About 3+ hours generally. D:
But I do prefer it over Ultra Fractal in many ways.
Reply
:iconriverfox1:
*riverfox1 Feb 19, 2013  Hobbyist General Artist
Ugh. Rendering. I shave only a minute or two when I use the 64-bit and Chaotica doesn't render large images. I recently had a request to render an image to large format (6000x4800) and it took about twelve hours. Jeez.
Reply
:icondrydwen:
=Drydwen Feb 19, 2013  Student General Artist
I render mine at 1600x1600 (used to be 1200x1200, which is actually probably 30 minutes faster but meh).
I don't have Chaotica anymore, I should probably get it. It did some very unique things with some of my other fractals.
I think if I tried rendering anything at 6000x4800, it'd probably take at LEAST a week.
One of my fractals (Eye of Gold, maybe?) took about 6 hours+ to render.
All I did was zoom in a bit. -.- I hate it.
Reply
:iconriverfox1:
*riverfox1 Feb 20, 2013  Hobbyist General Artist
Zooming is such drag to load, instantly letting you know that if it's taking a bit to load the file change, rendering will be a nightmare. If I want a huge image, I wait till I go to bed. *g*
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